I bought this game thanks to a review \ playthrough done by one of my favorite Youtubers, so I had high hopes. Those high hopes only strengthened after seeing the first 5-10 hours of gameplay - it's fun, quirky, somewhat charming. The art is looking good (even if similar to other titles by this developer), the humor is on point (at times), building everything feels rewarding, the lvl-up system is fine (grindy as hell). But now, after putting 60 hours into the game, I can safely answer others' question of "Should I buy this?" - don't. This game is simply unfinished. The grind isn't adding to the charm or fun of it - it's to obscure the fact that it's barren. Most of these 60h was me just waiting for stuff - waiting for a quest NPC, waiting for something to bake, to grow, to mine itself, to apply injections. The music... I can't say anything about it. I guess it's fine if you listen to it once or twice, but after a while the loop gets to your head, so I just turned the music off. Oh and also - this game is full of bugs, most of which hardlock the game, preventing you from progressing the story. Just in case you wonder - when an NPC asks you to come tomorrow, you HAVE to come on the NEXT DAY. This isn't a "see you later" - it's a requirement and a strict date for you to come and get an item from them. I'd say that there's potential in this game, but seeing how laidback the devs are about updating Graveyard Keeper, I doubt that. Perhaps, if you're reading this review in some year 2020-2021, things might've already changed. But at this point in time, it's not worth the money or time invested.