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Dustborn

Great but imperfect

My full review based on my playthrough on Epic contains around 5000 characters, so it simply wouldn't fit into the GOG limit of 2000. As such, I'll summarize each paragraph as a key point. - The first scene can be annoying because of people talking at once with little time to react, but that makes sense in the context of a high stakes event. - The later scenes are generally more relaxed, and the player would now know how to pause. The dialogue system is the most human I've seen in that we talk over each other, and sometimes it's best not to say anything. The game takes special care to prevent you from picking an option against your will. - The characters are also very human, with none of them flawless. The Life is Strange type moments of calm aren't just to enjoy the scenery but to let the protagonist reflect on her choices. - The gifting system is surprisingly advanced. Simply throwing the gifts at every character will not work, with some reacting negatively. It has to be done at the right time and to the right person. - The voice acting is mostly outstanding. Dominique Tipper is particularly superb, not only through her acting but also because she did a good job at speaking and singing in American English despite being British. - The combat experience is mixed. Mostly boring at the first encounters without the ranged weapon, but very satisfying later. The block ability is unnecessary. The Puritan absorb too many hits before they go down. - The art is incredible. The 2D art (e.g. the images of the characters) is some of the best I've seen in my life. - There is a lot of attention to detail, making it exciting to just zoom in on every poster, book, or any other piece of the game world. - The game locations are quite varied, making each level feel fresh. There is no laziness in the design. - Unfortunately, the ending is underwhelming because of the fate of certain characters and how it feels rushed, with the end screens being static images.

74 gamers found this review helpful