First of all, I like the game. I played for 15 hrs and was intrigued by the setting, word-building and visuals (and for just 2$ an hour it's a good experience). But as mentioned in the title, there are some rather unpleasant issues with the game, that need to be addressed: 1: The UI could be much better, because you cannot see how many people are worker, children, etc. and whether they're available or not, as well as several missing notifications or hints about ongoing events. 2: On the gameplay side of things, lies in my opinion the greatest weakness, with a ton of unused potential, like the missing endless mode where you are not limited to the "crater" and exploration looks more like in fallout shelter instead of beeing just scripted for the main story missions. 3: Meaningful and morally engaging decisions like in 'this war of mine', are no where to be found. You got a sort of the skill tree and depending on what you leveled, different popups with negative or positive effects on the hope and discontent bars will guide you through the game. In conclusion I can say, that I had plenty of fun for my money and it is depending on your preferences a worthwhile experience. But there are still some flaws which need to be fixed but they laid a solid foundation to make this game excellent with some updates. "solid 5/7"-IGN (please excuse any spelling or grammatical mistakes, english is not my native tongue)