

The game overall has a very serene and mysterious vibe, which I like. The combat feels well-built, with a simple system expanded through some unique quirks, like leveling weapon abilities and affinity. The gameplay loop gets much more fluid after getting a certain item in the second "dungeon" looking area, if the you don't like the initial flow. The bosses are surprisingly tough in comparison to the mobs, but it does make them an actual challenge!