Treasure Adventure Game feels a lot like a 2D, retro version of The Legend of Zelda's Wind Waker: The game focuses on traveling to various islands on an oceanic world, in search of artifacts, tools, and treasure. The locations you end up going to are fairly diverse, and seeing the new locations and discovering what they had to offer was a major driving point for me. Like Wind Waker, though, the setting and resulting gameplay might not be for everyone. You spend a good chunk of time sailing on the ocean between islands, and there were a number of times I found myself aimlessly wandering the world in search of what to do next. In a couple of instances, I wasn't actually sure if I was missing something. An example of this was on an island with pivoting platforms used to ascend upward; you are supposed to acquire a jump-boosting item, but I somehow managed to get up several platforms without it. When I reached a dead-end farther up, I thought there was a general movement technique that I just didn't know how to perform. Overall, I think the game is a worthwhile experience, particularing if you like games with slower, more atmospheric moments. It meanders a bit at times--something that arguably might not even be considered a flaw, depending on the person--but it offers a nice blend of exploration, combat, platforming, and storytelling/lore.