So most of the mechanics of the game are super awesome. It just suffers from the same issue that Shadowrun had: too much of the outcome dependant on random and super hard 'boss fights'. Together, these are beond stupid. Tactics only matter if you are happy to do multiple playthroughs. Too much easily taking down super hard mechs and then being taken apart by stupid things. You'll get silly results, so will have to reload a few times. Which would be fine if those two outcomes happened because of different strategies..... So frustrating, this is almost amazing, but has mixed in enough 'terrible' to make it OK....
So most of the mechanics of the game are super awesome. It just suffers from the same issue that Shadowrun had: too much of the outcome dependant on random and super hard 'boss fights'. Together, these are beond stupid. Tactics only matter if you are happy to do multiple playthroughs. Too much easily taking down super hard mechs and then being taken apart by stupid things. You'll get silly results, so will have to reload a few times. Which would be fine if those two outcomes happened because of different strategies..... So frustrating, this is almost amazing, but has mixed in enough 'terrible' to make it OK....