Pros____ - Art: As many have already pointed out the art direction is beautiful, haunting and detailed - Sound: The sound design and music was perfectly gross, atmospheric and unnerving - World: The world is intriguing and the enviromental story telling is fascinating. It really makes you crave more. - Exploration was encouraged but concise: I always felt like I could walk around and explore the area but I never felt like I was wandering for too long before figuring out what I needed to do Cons_____ - Combat is relatively simplistic: While the weapons look cool you rarely need to use them and when you do it's not that fun - It's very short: I hit 100% in 4 hours. Now, that isn't necessarily a bad thing, some games outstay their welcome at 4 hours. But I think the world and whatever cryptic narrative they set up unfortunately suffers because of this. - Few areas/zones to explore: You mainly stay in one aesthetic area for most of the game, you do briefly see a couple of areas that look slightly different but you don't get long enough in them. - Stutters and performance drops: This may be patched out as time goes on but I regularly got fram drops when wntering new areas and stuttering as I was moving my camera around