As an artists and long time PC gamer I don't think there's a game that compares to this. The world is the richest of any other worlds in any game, everything looks and sounds beautiful which brings in a feeling of being there. The main story itself is fantastic and immersive and coupled with many other quests it brings the richest experience i ever gotten. The game mechanics are well balanced. it doesn't feel Grindy or boring and it allows me to play more like i want to instead of pigeon holing me into way of playing. I'm really amazed and blown away by this game, and i'm not a series fan at all - I didn't play Witcher 1 past 10 minutes and didn't care for it much, Witcher 2 was nice but i'm not exactly sure what to think of it. The only reason i didn't play this sooner is because i was never a fan in particular but once I gotten to playing this I can't help but declare this the Best video game I ever got to play. Playing it a 2nd time atm. 2 areas which are imperfect but i'm not sure they can be fixed: The fact i have to kind of put aside the sense of urgency to progress the main plot and help a certain somebody in order to explore the world and do the side quests. On the one hand i want to progress and solve the main quests as soon as possible because they require my urgent help, on the other hand i want to explore but It always feels like i should be solving the main quest when i explore. Not sure this can be fixed easily in future games but i scratch it as a minor critique. Another area is the doing of the DLCs , I've YET to play them and i'm sure they will be great, but again when i'm supposed to go save someone i find it weird i can side step the main plot to begin a sub plot. These are the only imperfect spots for me and while i don't know if it can be fixed outside of suspension of disbelief, i still wanted to point them out. Very minor.