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Master of Orion: Collector's Edition

Going to sound like a negative review...

First of all, I'm a real old school guy that played Master of Orion I and II as soon as they came out, so, with that in mind: The original Master of Orion was an amazing game obviously and it's probably the reason why you're visiting this page, not a lot of people transitioned to Master of Orion II from the first one, the game seemed a bit "too unnecessarily complicated" when compared to Master of Orion I (and it was indeed, much more complex) but after you threw in a couple more hours to understand the game, you were hooked, Master of Orion II was most likely, the best X4 Strategy game to ever come out until this day in 2016, I tried and wasn't a big fan of Galactic Civilizations or the other alternative titles, it seemed they were too much focused on delivering new graphics to a genre that proved graphics was, almost irrelevant if the gameplay was good and in that sense, Master of Orion II is still king. The new Master of Orion, I had high hopes for, especially because after the well, to lack of better wording, pile of crap that Master of Orion III was, you would imagine NGD Studios would say "let's not do this gain". Most of the game is very fun but, space fighting is non-existing, and the rest of the game didn't improve that much to the point where you can just disregard one of the most fun parts of the game, the space fighting! As a strategy game in terms of the negotiating, improving your planets, etc. it's all there, maybe the turn limit is a downfall to people that like to spend a ridiculous amount of time in their games (like me). Time limitations shouldn't be there, or at least be optional. Don't get me wrong, it isn't a crappy game that fails at giving the Master of Orion feeling, it really isn't, but the amount of depth this game has, and the amount of depth Master of Orion II had, unless many changes are made (particularly in the ship fighting system), I'd say, stick with Master of Orion II.

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