Played this game back at launch (2016). Couldn't really recommend it then due to it's seemingly unfinished state and game breaking bugs. Now in 2025 I returned to it just to see how much it had grown since I saw the latest update, (Voyagers), allowed for player made ships as I am not an overly big fan of pre-fabs. I have to say I would wholeheartedly recommend this game and haven't been able to stop playing it since my return 6 days ago. There is so much to do that I never get bored and often find myself distracted from the main missions way more often than I would care to admit. Now, having said that, there are still a few bugs I noticed that I am willing to endure for the sake of having fun. I have fallen through floors simply walking around in my freighter and twice when teleporting to a station, (fell through the station and got stuck under the floor). I also noticed that some missions will not complete/advance unless you have them as the active mission when you complete objectives. As an example I was asked to destroy a few Sentinels by the Armorer at my base, but I also had picked up two missions from the mission agent at the local station to kill Sentinels. Only the two missions I picked up from the mission agent progressed but I had to find random Sentinels, and have the Armorers mission selected, in order to advance it rather than just giving credit for the kills like the other two missions. (and no, there wasn't a specific location I had to from the Armorer, only one of the mission agents had a location so I went there and while destroying the target I had racked up enough lesser Sentinel destruction to earn completion credit for the other mission). But those are minor for me considering the depth and scope of the game.