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Hollow Knight: Silksong

Took the Wrong Lessons

Team Cherry seem to have heard complaints about Hollow Knight not being hard enough and decided to do a bit of trolling in revenge. The game is too hard. Where "hard" here entails tedious runbacks and/or platforming challenges often ending in boss fights. A couple is alright. But half of the end game is just these frustrating bouts of having your resources and patience whittled down by overly long intervals of precise jumping and instant death before you can even set foot in the boss room. There are good bits too. But the last two play sessions have been punctuated by bouts of extreme annoyance. To the point where I'm not even looking forward to playing again. Which is a shame because the good bits are quite good. The bosses are mostly excellent. The music is gorgeous. The environments are haunting, etc. etc. etc. But I'm kinda at my wit's end on runbacks and pitfalls and maggot water and saw blades. I want to love this like I loved Hollow Knight. But I cannot. They seem to have gone out of their way to make the game as annoying as possible. So that's how I feel about it, annoyed. It's an annoying game. Not really what I'm trying to get out of gaming experiences.

23 gamers found this review helpful