Thankfully received a refund. Dumbed down difficulty New NPCs are not necessary and poorly written Lack of challenge Forced linear gameplay where the options you take have no impact on the game Quite a few bugs resulting in quests that cannot be completed and crashes The "siege" is basically a spam fest where you almost have no control of what is going on as there are so many NPCs on the screen. The game engine was simply not designed for large scale battles.
Have played this game for around twenty hours now and there is still so much content left to do, so I am very pleased with my investment. So far so good. The writing is smart as one would demand from a Planescape game, and it is also a definitive upgrade to the original game in terms of graphics, game-play etc and so on. The pacing of the game can be slow at times, so if you are a modern gamer who is not used to reading lots of text you need to give it some time to get used to it. Trust me it is worth it. Personally I enjoy this style of game as you have to put thought into which options you choose rather than spamming option 1 to be "good" or dialogue option 2 to be "evil" like some other RPGs are guilty of. So far have not encountered any useless grinding or fetch quests, and the characters have "personality". Also no politics or anything that would break world immersion either. To say that I am grateful for inXile for producing this game is probably an understatement, because after playing the disappointing monstrosity of Siege of Dragonspear, my faith has been restored that a developer can take a classic RPG title like Planescape torment, and produce a quality modern successor to it, while still being faithful to the elements that made the original game so good. Its probably too early for me to say whether its as good as PST as I have not reached the ending yet, but I am happy with what I have seen so far. Definitely worth buying the game as there is a lot of quality content here, and the developers are worth supporting as I am eager to see more content from inXile.
Have played this game for around twenty hours now and there is still so much content left to do, so I am very pleased with my investment. So far so good. The writing is smart as one would demand from a Planescape game, and it is also a definitive upgrade to the original game in terms of graphics, game-play etc and so on. The pacing of the game can be slow at times, so if you are a modern gamer who is not used to reading lots of text you need to give it some time to get used to it. Trust me it is worth it. Personally I enjoy this style of game as you have to put thought into which options you choose rather than spamming option 1 to be "good" or dialogue option 2 to be "evil" like some other RPGs are guilty of. So far have not encountered any useless grinding or fetch quests, and the characters have "personality". Also no politics or anything that would break world immersion either. To say that I am grateful for inXile for producing this game is probably an understatement, because after playing the disappointing monstrosity of Siege of Dragonspear, my faith has been restored that a developer can take a classic RPG title like Planescape torment, and produce a quality modern successor to it, while still being faithful to the elements that made the original game so good. Its probably too early for me to say whether its as good as PST as I have not reached the ending yet, but I am happy with what I have seen so far. Definitely worth buying the game as there is a lot of quality content here, and the developers are worth supporting as I am eager to see more content from inXile.