This was supposed to be a 6/5 score. The work done with textures and model optimization is simply mind bending. I don't think it can be surpassed in the next years, but I hope the same level will be reached again, hopefully in a free roaming open world RPG. Mechanics are also extremely polished: again, from now on I expect every detective game to have an interface built around the principles used here. Paradigm shift, 6/5. What went wrong? Autosave. Are you a person with preciously tight and sparse free time? Well, the Astronauts don't give a damn about you. I am one of them and if you guess I am writing on a tablet from the White Throne because this is all the time I have, I am not blemishing your mental image of me with the truth. Ok, (e.g.) Bioshock Infinite had the same autosave-only approach, but you would expect that a small company, especially one sensible to the DRM problem, would know better. Spoiler: they don't. -1 star. The plot. I am ok with the "Scooby Doo endings". When the WTF moments, however, are too many, when you can't detect plotholes anymore because hey, WTF event, when you have to complete an "investigation" that goes straight against all the aims of the protagonist but it's okay because, you guessed it, WTF event, well, I am out of it. -1. Yes, it is short, yes, the "gameplay hotspots" are few and far between, yes the plot could be improved, yes you end up not minding, because the world in which you move is astounding. 4/5, a pity because it could have been an incredible game and it ended up "only" being good.