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This user has reviewed 27 games. Awesome! You can edit your reviews directly on game pages.
Days Gone

A true gem in the rough.

Forget all the negativity surrounding this game when it launched on PS4. The bugs and performance have been ironed out making the game look and run beautifully. What your left with is an open world zombie game with a sadly midiocre story but fantastic gameplay. A sequel would have truly pushed this IP to the next lext. Unfortunately Sony disagrees and no longer wants anything to do with this game or its potential future. Despite this, its well worth a playthrough.

13 gamers found this review helpful
POSTAL 4: No Regerts

Worthy Sequel

At the time of writing, wednesday is the latest release content wise. Despite a clear lack of content the game is shaping up to be the best Postal yet! Development updates have also been pretty regular so the usual worries that come with "Early Access" isnt present. Cant wait for the final product!

7 gamers found this review helpful
Deus Ex: Human Revolution - Director’s Cut

Immersive Sim Goodness

Punched a ton of people while eating boxes of chocolate bars.

8 gamers found this review helpful
The Evil Within 2

Bad Port

I enjoy The Evil Within 2 enough to buy and play it a third time(Steam/Ps4) here on GoG but this port is just awful. I get the same stuttery mess on both my machines: i7-6700K and GTX 1070 i7-8700K and RTX 2080 Super Port quality aside, This isnt a bad game. Graphics look a little washed out but the art direction is pretty solid at least for my tastes. Gameplay is very similar to the later Resident Evils (RE4 and up). Story is pretty silly but entertaining enough to keep you invested. TLDR An action packed 3rd person shooter with a silly but fun story. Highly recommend locking framerate at 30 which is crazy/unfortunate for a modern PC game.

2 gamers found this review helpful
Hellpoint

Buggy at launch

The "soulslike" genre is my bread and butter and I was more than excited for Hellpoint. Cradle Games is a small studio with limited resources and despite that Hellpoint looks fairly good in the graphics department. The art direction is something people will either love or hate. The real problem here is the level design. Levels look very samey (long, dark and winding hallways) which tend to confuse and lose the player more often than not. Hellpoints wears its inspiration on its sleeve, unfortunately it seems to run into a lot of the same issues Lords of the Fallen did by Deck13. I'll elaborate. Combat feels very stiff and slow. Weapon hitboxes dont seem to be accurate leading to whiffed attacks that go through the opponent opening the player up to being punished. Enemy tracking is also commical where enemies can start an attack and spin 180 in a flash to hit the player rendering circle strafing a non option. Player knockdown and guard break seem to also be a little too long. (I'd reccommend just ditching the shield early on because of this) Dodging also falls into this problem where the dodge has a short pause at the end that can get you killed even if you perfectly dodge the first atttack in a long combo. (Bloodborne dodging this is not) Then there are the technical issues... A short list of issues I've run into: -Missing audio when sprinting -Missing water splashing when running through water -Desynced audio for weapon attacks -Losing control of player character (character will just walk in a direction non stop) -Jump button will stop working -Menu will be stuck open blocking screen -world not rendering -falling through the ground Hellpoint has the pontential to be good, great even. Hopefully post launch support will fix the technical issues. Game balance could use a pass or 2 but the technical issues really bring the experience down.

13 gamers found this review helpful
Brigador: Up-Armored Edition

Art In Motion

We are the music makers and we are the dreamers of dreams.

3 gamers found this review helpful
Outward: The Soroboreans

More Outward goodness!

More please!

16 gamers found this review helpful