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The Outer Worlds: Non-Mandatory Corporate-Sponsored Bundle

Worth playing. not as great as Fallout

An RPG that plays like Fallout set in space and where your actions have consequences. The main story involves corporate greed and survival of a colony on the other side of the galaxy to Earth. Overall it doesn't feel as deep as say Fallout 3, 4 or NV, but there is some dark humour in there to keep the tale feeling too bleak. I liked the characters in the crew and got a liking for at least a couple of them. Each have their own set of side-missions that run in parallel to the main story, about 3 or 4 of them that tell you a little more about their back story. Other than that there are a couple of NPC side-quests but nowhere on the scale as Fallout NV for example. I enjoyed the story but it could have done with a few more epic moments (finding about that truth of the colony was really the only big one). Feels fairly short compared to more recent RPGs, even when you do your crews side missions. It doesn't feel like an open world to be discovered. It is a story that you are part of. You actions have consequences for your rep with factions and in the ending summary you can find out what the long term effects were of what you did. There is no correct way or perfect outcome and decisions mostly always come at the expense of another. But I don't think I'll be giving this another play-through. The first DLC Peril On Gorgon is a decent enough side story. If the next one is at least as good then I'll pick it up again.

55 gamers found this review helpful