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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
Rayman 2: The Great Escape

Rayman's Roadtrip Rampage

Built off from the foundations of it's predecesor: Rayman 2: The Great Escape /Rayman Revolution - Rayman 3: Hoodlum Havoc, is a 3d Action-Platformer that builds on the core gameplay the previous established, while adding or changing things of it's own that make the game both an evolution - as well as give it an identity of it's own. - As Rayman & his friend Globox trot across the world to evade & defeat the hoodlums: You will be met with -a tight (if simple) range-based combat system that has you hurl your fists at foes & switches from different directions, (aided by occasional powerups alter your abilities depending on the situation); -The both diverse & beautiful levels and set-pieces, that hold well above their dated geaphics thanks to Rayman's famously wonderous art direction (which has been a long creative influence to this reviewer ); -An ingame Soundtrack that stands apart from any other for it's unique blend of sounds, rythyms and melodies; - The levels of the game are for the most part: strictly linear "A to B" chapters that take you through the narrative - yet every now and then, they occasionally open up into large, complex rooms with a decent ammount of platform pussles mixed with enemy encounters. With the latter: Unlike the Robo-Pirates of Rayman 2, whom where mostly recolors with different projectiles, - the Hoodlums come in a variety of distinct designs, sounds, and attacks/gimmics. from basic riflemen, grenadiers on stilts; all the way to armored brutes & sorcerers who protect lesser enemies in sheilds. - Bosses, (while usually not too challenging) are a step up from 2's - in that they are more combat centric then 2's which where simpler, more puzzle like (save for Razorbeard). - A potential negative for some, may be the games occasional scripted events that change the gameplay, like a boarding or turret challenge, but these are often rare and quick. There's also the score system, but it's purpouse is for unlocking extras and minigames.

1 gamers found this review helpful
Rayman 3: Hoodlum Havoc

Rayman's Roadtrip Rampage

Built off from the foundations of it's predecesor: Rayman 2: The Great Escape /Rayman Revolution - Rayman 3: Hoodlum Havoc, is a 3d Action-Platformer that builds on the core gameplay the previous established, while adding or changing things of it's own that make the game both an evolution - as well as give it an identity of it's own. - As Rayman & his friend Globox trot across the world to evade & defeat the hoodlums: You will be met with -a tight (if simple) range-based combat system that has you hurl your fists at foes & switches from different directions, (aided by occasional powerups alter your abilities depending on the situation); -The both diverse & beautiful levels and set-pieces, that hold well above their dated geaphics thanks to Rayman's famously wonderous art direction (which has been a long creative influence to this reviewer ); -An ingame Soundtrack that stands apart from any other for it's unique blend of sounds, rythyms and melodies; - The levels of the game are for the most part: strictly linear "A to B" chapters that take you through the narrative - yet every now and then, they occasionally open up into large, complex rooms with a decent ammount of platform pussles mixed with enemy encounters. With the latter: Unlike the Robo-Pirates of Rayman 2, whom where mostly recolors with different projectiles, - the Hoodlums come in a variety of distinct designs, sounds, and attacks/gimmics. from basic riflemen, grenadiers on stilts; all the way to armored brutes & sorcerers who protect lesser enemies in sheilds. - Bosses, (while usually not too challenging) are a step up from 2's - in that they are more combat centric then 2's which where simpler, more puzzle like (save for Razorbeard). - A potential negative for some, may be the games occasional scripted events that change the gameplay, like a boarding or turret challenge, but these are often rare and quick. There's also the score system, but it's purpouse is for unlocking extras and minigames.

1 gamers found this review helpful