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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
Devil May Cry 4 Special Edition

MT FrameWork Version 2 for the Win (XP)

very efficiently written game running on Capcom's old MTFW V2 engine; very low system requirements & very high functionality & performance compared to modern engines i rate Dragon's Dogma DA above DMC4 SE from a technical excellence point of view which i've got a slightly modified version running on a 512MB CompactFlash card WinXP 32bit Embedded installation on a 2013 laptop with a 1GB NVS 5400M internal gfx card (PC Game Of The Decade vs PC GOTY in my opinion) (PC = personal computer where i own & control all the hardware & software; i've dozens of old PCs & some new; Steam is literally a console/terminal/client store imo; & fingerscreen phones are for women; there's a good reason for example construction site equipment has big buttons & levers & not fingerscreen controls) i would like to see new game franchises based on old XP-compatible MTFW V2 engines licensed to 3rd parties including the original director of this game now working as head of Lightspeed Japan (& seeking devs) & including Falcom also of Japan who could do a lot with it (& about to go full circle with their current flagship franchise) note: most men are beta males by nature; the purpose of beta males & females is to be agreeable within the context of their tribe/s they are part of; to be agreeable with their tribes' ideas beliefs & feelings; to occasionally be disagreeable with potential outside threats to the established status quo within the context of their tribes; to maintain safety over freedom; mediocrity over excellence (woman = whoa man like telling a horse to stop) please do not fear; i'm talking about additional new anti-DRM game franchises & choices that i would personally like to see as a gamer tech-variant; not an activist/cheerleader gamer-variant or a junkie/brat gamer-variant; all my existing GOG games will still exist bit for bit perfect; including the hundreds of great old games i've never played yet & could never complete within my lifetime good gaming

4 gamers found this review helpful
Neverwinter Nights: Doom of Icewind Dale

good morning

i've just paid £172.19 for the 'launch complete' version of Falcom's Daybreak 2 & i just paid £6.49 for a new campaign for NWN1 a 20+y old game; i'm happy to buy anti-DRM games on GOG for professional quality where a lot of effort has been put into them; whether people are inevitably compelled to create because they are artists/engineers/capitalists/whatever ; it is their 'baby' ; not mine ; & they can charge whatever $ they want for it & develop it however they want; if it's good enough i'll buy it ; & the $$$ versions for some games which include mostly useless DLC might be better renamed 'supporter/collector's edition'; i still consider NWN 2 & Diamond benchmarks even by current standards & even graphically & the camera is better than Obsidian's later POE2; they are of the few games where you have the option to use the same customisable character & its small saveable file in different end-user-creatable campaigns & sub-games ; they have quite deep & complex systems & universal rules that apply to all characters including 'enemy' characters; & you can run these games on older slower relatively more DRM-free hardware & OSes including Windows XP Embedded which i'm quite fond of; devs might take advantage of what the engines of these games can do well (compared to just using the latest engines & high-level scripting languages (someone else created) for hi-fi gfx): characterization / reactivity / dialogue / story / lore / voice-acting / music / branching choices / art style; if Falcom or Obsidian collaborated with the Capcom programmers of the Dragon's Dogma franchise for their fluid real-time gameplay & systems-programming talents in some kind of non-linear customizable expandable island/planet-hopping pirate-ship or mech-carrier game this would be my ideal type of game; mechs simply facilitate many systems 'mechanics' / customisability / destructible body parts / metal deform physics / less morbid / fast travel / exit re-entry cinematics etc; good gaming

3 gamers found this review helpful
The Legend of Heroes: Trails through Daybreak II Complete Edition

good morning

i just paid £172.19 for the 'launch complete' version of Falcom's Daybreak 2 & i just paid £6.49 for a new campaign for NWN1 a 20+y old game; i'm happy to buy anti-DRM games on GOG for professional quality where a lot of effort has been put into them; whether people are inevitably compelled to create because they are artists/engineers/capitalists/whatever ; it is their 'baby' ; not mine ; & they can charge whatever $ they want for it & develop it however they want; if it's good enough i'll buy it ; & the $$$ versions for some games which include mostly useless DLC might be better renamed 'supporter/collector's edition'; i still consider NWN 2 & Diamond benchmarks even by current standards & even graphically & the camera is better than Obsidian's later POE2; they are of the few games where you have the option to use the same customisable character & its small saveable file in different end-user-creatable campaigns & sub-games ; they have quite deep & complex systems & universal rules that apply to all characters including 'enemy' characters; & you can run these games on older slower relatively more DRM-free hardware & OSes including Windows XP Embedded which i'm quite fond of; devs might take advantage of what the engines of these games can do well (compared to just using the latest engines & high-level scripting languages (someone else created) for hi-fi gfx): characterization / reactivity / dialogue / story / lore / voice-acting / music / branching choices / art style; if Falcom or Obsidian collaborated with the Capcom programmers of the Dragon's Dogma franchise for their fluid real-time gameplay & systems-programming talents in some kind of non-linear customizable expandable island/planet-hopping pirate-ship or mech-carrier game this would be my ideal type of game; mechs simply facilitate many systems 'mechanics' / customisability / destructible body parts / metal deform physics / less morbid / fast travel / exit re-entry cinematics etc; good gaming

4 gamers found this review helpful