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DUSK

DUSK, a modern FPS giant

DUSK is one of my favorite PC games of all time, fitting right in with the likes of Quake and Half-Life. Truly more than a simple homage to 90s FPS games, DUSK is filled with surprises, replayability, and one of the best movement control systems in any FPS games. Without major spoilers, the storytelling and atmosphere are nearly perfect. Unlike Quake or Doom, meaningful boss and miniboss fights arrive at just the right pace. I would even go as far as calling Dusk a bit of a Horror game at times, due to the enemies and oppressive atmosphere. The game even includes cheat codes, and encourages out-of-bounds exploration. I cannot think of another game where I can shoot magical cultists on a farm while double-backflipping and wielding dual 1887 shotguns. The OST is amazing, Andrew is a genius. I don't listen to a lot of video game music, but the sound track is great listening even when not playing DUSK. Minor complaints would include the rat enemies, nobody likes them much and they're a Duskmare run ender. Duskworld is pretty dead for the most part, but it's still a welcome inclusion and getting a game together with the community or friends should never be an issue. Also, an early-game secret allows far too powerful of an arsenal in the first few maps, but it's easily avoided and Intruder mode is always a valid way to play for those seeking a challenge. Still, these complaints are so minor I almost didn't include them in this review. With mod/workshop support coming, along with a Switch version, DUSK is just getting started in my eyes.

5 gamers found this review helpful