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SIMULACRA 3

Good game, bad triquel

It's great on its own. Would work pretty well as the first installment in the SIMULACRA trilogy, or a slightly more removed case like Pipe Dreams. The issues come with there not being as much unneccessary yet engaging side content, like the others. It also lacks the sheer charm SIMULACRA 2 had with its songs. It follows the general formula of a SIMULACRA game, without much else mixed in. There was also this whole hidden and fragmented plot line of Gateway 31 that never did get resolved, and in the case of SIMULACRA 3 it is not even encounterable. Finishing the series with this game would be a waste, and I hope for a future game (not necessarily the next!) to conclude it all for good.

1 gamers found this review helpful