After playing the original and seeing people commenting about the game being harder I though that higher difficulties would be a good match with the combat mechanics and I like hard games so I should buy, unfortunaly this game is considerably less polished and does worse job of teaching the player all the important mechanics, I truly pity anyone who played this game after only using the manual. I genuinely began to ask myself id the developers decided to make annoying the player a higher priority than challenging or entertaining, seriously removing the compass and making the map a single use consumable item that can only be repleaced by a better option after a good chunk of progession in a optional and extremely missable part is insane. Worse yet the maps can nonsensical even to the standars of the genre ( why are there so many doors !!!! ). They also considerably reduced the chance of decting hidden doors so even with a thief it's pretty unlikely that you will detect one, something you practily forced to do. The dungeons designer are notably worse and less creative, through weirdly the first one is worse than the next ones. I can see someone quitting the before the second dungeon. There's also less important but significant downgrads, the and npcs interactions are more soulless, the sound design suffered such a massice decline in quality that it's better to play on mute. You should honestly hack the game to have unlimited acess to the map, I took way too long to do that and the game became a lot more bearable after that. Also the game balanced to you having at least one dragonnewt in your for the low cost multtarget damaged so do that with a class that has high hp, I recommend a fighter. If this was your first expirience with the franchise and you disliked it please give the original a chance, if there where a higher difficulty option on the original I truly see no good reason play this one besided being a completionist.