Cyberpunk 2077 looks breathtaking and immersive, until you start interacting with the world. I'm about to list a series of bugs that I've encountered with the game thus-far; these bugs are keeping me from giving the game a 5/5. ==BUGS== CATEGORY: Physics 1: Placing the body of an incapacitated enemy near static objects may result in the body literally exploding and splattering blood everywhere (even if the enemy is not actually dead). The body disappears and there is no loot left behind. 2: Enemies killed near a bush or other foliage end-up floating in the air above it. CATEGORY: Animation 1. NPCs can be seen T-posing a lot. 2. There appears to be no full animation when dropping off a bounty NPC into the trunk of a vehicle. The body just disappears from your shoulder and pops into the trunk. 3. Dropping/repositioning bodies onto the ground often do not play the full animation and are removed from your shoulder in a kind of "jerky" movement - this is often followed by excessive ragdolling until the body settles into position on the ground. 4. Enemy NPCs which you attack can sometimes end-up in a permanent ragdoll state (mimicking being dead). They will continue to taunt you and play other dialogue, but appear dead. You can still actually kill them though. 5. NPCs which are really dead can sometimes lay on the ground with a "neutral" expression on their face and their eyes continue to blink as-if alive. CATEGORY: Interface and/or HUD 1. Several items which are clearly not blocked or obstructed cannot be picked up. The option to pick them up never appears, though the "loot" icon clearly indicates that the object is loot-able. 2. Speaking with NPC vendors sometimes results in their shop interface getting cancelled immediately, requiring you to talk to the NPC again. ... There are quite a few more bugs I could include, however these reviews have a character-limit and I'm pretty much out of characters. Review date: Dec 12th 2020