The first game is good. This is not. The setting isn't great, but you get a ship. However the ship combat is quite bad, tedious. So bad that there is a feature to skip it somewhat. When I engaged with ship combat, in the ship rpg, in an archipelago setting, the cannons I had did 1 damage, their cannons did 12. The were the same type. When I board a reasonable difficulty ship, all the crew I damaged with grapeshot are not damaged at all, a bug that has existed since release. If you manage to win, you dont get to keep the ship. It sinks. That's it. Congrats. Enjoy your prize. The quests continuously have me asking "why am i doing this? why should i care?" In one early port, there is a mage that is an indentured servant at a time that adding a mage to the crew would be great. can you help? No. Is there a quest? No. Can you pay off her rather small debt? No. What you can do is help some poor minstrels put on a better play. Yes that is the sort of grand adventuring a hero, a slayer of dragons, and lord of Caed Nua would do! Finding immersion or enjoyment is a struggle. Alt f4, less so.