But its frustrating that you can't save. The game decides when to save, and if you want to revisit a previous chapter you lose all progress. This happened to me and I stopped playing the game because I didn't want to start a chapter from the beginning (You can't fast forward text you already know) after showing a friend the game from the first chapter. That aside the game is lovely. Wish I could put in it more stars. But clearly there wasn't too much testing on this game.
The game had its good time back then. I mean, for what it really was: A game to show other people. It was fun in a sense that it was a bad game so bad it made it fun. Now I think this would ve a very good idea for a VR game. Just don't waste money here. Everyone nows it already and the novelty factor was all this game was good for.
You will have (sadly) more fun playing on steam than gog if you want the online experience. If you like playing solo/lan, the game isn't really improving that much from previous and cheaper versions and I guess you could say graphics are better, but for me its just the resolution, the new worms aesthetics is like watching those unpolished flash animations back in 2000.
Impression: It tries so hard to present itself as a fun adventure game with nice visuals. But it all ends up being a overthinked autistic product. The characters are unlikeable and for some reason feel the urge to explain the obvious every time just so they are sure you are playing the game and not just there in front of your PC with your eyes closed. Immersion: I have no problem with the characters being clunky 3d somehow while the backgrounds are a very polished 2D, but this game suffers from such a heavy dull dialogue and plot it ruins the experience. You could let it pass if it was a children game, but the mature content (death, drugs, relationships issues) reminds you otherwise so in the end they are just really akwardly social people. It also commits the gratest sin of adventure games: misleading by bad programming. Thats right, there will be moments in the game that feel frustrating not for the difficulty of the situation, but for the way the game is programmed for simple actions to take place. Insight: An unsatisfactory adventure that I would strongly advise you against playing it unless you are really desperate. It has its little moments of shine but sadly its just not worth it.