

The RNG of some archetypes. Pure degradation in strategic aspect. The non-interactability of many card types. Every round now feels incredibly slow, after every match i just wanna take a break, not because it was very tensely and fascinatingly, it's because i'm bored after one match. 3D graphics just don't fit into the atmosphere of the game, Gwent always been about table in tavern, not about battlefield. Game is felt A LOT more casual than before. Tons of interesting mechanics was destroyed and were changed to boring ones. What was done with two rows could simply be done with three rows ( and that would be great ). I would be happy if only coinflip problem, first turn problem and some RNG moments would be fixed. But someone thought it would be a good idea to completely rework an almost perfect game. It's actually sad to admit, but i don't feel like this my game now.