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The Elder Scrolls: Arena

The game that launched a franchise

I first played Arena when it was new. I loved it then, I love it now. The graphics are old, but the music, ambiance, and immersion are timeless. The story is timeless. The dynamic questing is timeless. Take your time to read all the flavour text, from a Thief talking about being a Thief to enter a Mages Guild on a winter's day, to emerging from the Imperial Dungeon just in time to reap the benefits of Tales and Tallows with half-price discounts at the Mages Guild. From the FedEx delivery quests in town, to the escort quests (I don't know how you did it, hero, Mithryen's sister annoys me greatly), to the retrieval quests (don't fear, your master will never know you loaned out his book), to the MDK quests (thank you for slaying the dread vampire), to the bounty hunter quests, you will build a reputation for yourself. Ask about the rumours to discover the whereabouts of grand artifacts and local work. And heed your dreams to find the pieces of the Staff of Chaos and save the Empire from the evil machinations of Jagar Tharn!

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