The writing in this game is so good that i can forgive the fact that the gameplay is pretty basic (a step down from Amnesia in this aspect), and that the segment with monster were clearly shoehorned because this is a Frictional game, and to appease streamers. The kind of terror one might from this game is much more interesting than monsters jumping at you, though: it's existential.
Crysis is more of a joke than a game, a joke that lasted far too long, and it was never funny to begin with. Maybe it's just me, but I don't think that a game not being able to run properly on what was top of the line hardware at the time is something to be proud of: for instance, ID games always pushed boundaries on PC gaming not just because of visuals, but because of how well coded they are to work with the kind of technology they're showcasing; Crysis, on the other hand, despite being a supposedly future proof game, was programmed in such a way that didn't account for the how processors actually evolved, so much that this 14 year old game may not be able to hold a steady 60 FPS on modern machines, and that, ironically, is quite the opposite of being "ahead of it's time". As far as I've seen, the remaster actually runs better, because it's the update that Crysis actually should've received, as a patch, years ago, and charging for what's essentially a performance patch is a joke on itself; and no, Crytek didn't realease the source code, so fans can't even fix the original version on their own... But what matters the most is gameplay, and that isn't really good in Crysis, either. The nanosuit abilities last so little at a time, and are so limited, that I don't know what's even the point of them being a mechanic of this game, other than showing the cool distortion effects the camouflage mode has; enemies can spot you from a ridiculous distance that's basically the whole extent of the area, to the point where simply moving from A to B is annoying. Every mechanic Crysis has that were considered major selling points at the time were either done much better in games released before, or refined and made actually fun and enjoyable in games released after. Positives? It looks really good, visually, but since it's a game, you'll spend more time playing it than looking at the landscapes...