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The Outer Worlds

Beautiful, Fun, Ok Lenght, Easy Combat

Premise: I got this game on Epic and I completed it just a couple af days ago, when it took around one month, or maybe a little more, of real life time to do so for me, i.e. for someone who has a daily schedule which allows, let's say on average, 3 to 8 hours of playing the game per day for 5 days, followed by absolutely no playing the game for 9 days, then repeat. As in the title: - The Game World is beautufully realized, with lots of personality, as basically all the characters (most NPCs around the world just have variation of the same 3 or 4 of faces, though, so keep that in mind!) - The game is a lot to fun to play, with exploration/looting and dialogue/pickpocketting (i.e. loot) as the main focus; I especially liked the crafting/upgrading of gear and the way your skill progression integrates with your companions', as far as game mechanics go - I disagree with those reviews that lament a a second part of the game being too short, infact the game has the right lenght IMHO, with medium lenght gameplay for the starting couple of locations and for the penultimate one, long gameplay for the central one and short gameplay for the last location, which is basically where the final battle is (I wouldnt have liked for the game to keep on dragging forever with no real purpose as, for example, Fallot 4 felt to me like it was doing) - Combat becomes easy quite fast, and this was the only negative point for me, because if you explore and loot as a compulsive completionist do (that's me!) you and you companions become OP quite quickly, at the 2nd hardest difficulty level. This problem might be "corrected" in the hardest mode, when your companions have perma-death, and/or if you play the lone wolf, but both cases are inacceptable if, again, you play like a compulsive completionist (that's me, twice!)

23 gamers found this review helpful