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Stonekeep

Tedious

I wanted to like this game when it first came out; I really did. It was being done by one of my favorite game creators, the backstory was very detailed, the intro movie was terrific, and the game started out pretty well. After playing it for ten hours or so, though, what I realized was that the game just wasn't that much fun. Frankly, it was a bit tedious and repetitive. And it didn't help that the movement wasn't the free-flowing movement I had come to expect from fully 3D games but was still the one-square-at-time movement from earlier technology, and constrained so you could only look and move at 90-degree angles. The monster AI also suffered because they could not come out of their rooms to attack you. You could stand just outside the doorway and shoot at them until they died, all in perfect safety. I love computer RPGs and have been playing them since I first got hooked on the original Bard's Tale game but I never bothered to finish Stonekeep.

30 gamers found this review helpful