

There are still some things to improve - a mediocre story, a lack of own character, conventional level design. I think the Sumerian mythology is a main factor which distinguish this game among others, however it's not really enough to set a new standard for this genre. + controls and UI are very close to Mimimi games' - it's easier to enter the game, especially with user-friendly tutorial + a few nice abilities and mechanic of XP-boxes for each character + cel-shading graphics will age like wine + it's just more gameplay we use to know from the classics - soundtrack doesn't fit the setting - it's too modern and it feels recurrent - AI is quite stupid and devs tried increase difficulty level by just adding more enemies instead of make them smarter - level design limits player's choices - too many closed corridors on maps and sometimes there is only one path to win Sumerian Six is not as good as Mimimi games, it's not as polished as it should be (pun intended). But after all I really enjoyed the game and I'd like to play some DLCs or even sequel. Great entry to the genre for new players, maybe even better than Robin Hood: The Legend of Sherwood.