It's a very raw experience. You take one wrong step and you completely break your playthrough, not to mention how fiddly it is to install. Mod also doesn't pre-install mandatory engine bug fixes out of the box and doesn't even mention them in installation instructions, which probably results in a large portion of users who can't even play the game due to constant crashing. Once you install all the necessary fixes the mod is quite stable, but performance can be lacking, especially in large dungeons. The real deal breaker for me are the bugs. I had to scrap several playthroughs because for some reason my character's max HP were so abnormally low, any critter could one-shot him. Another playthrough got scrapped because I accidentally hit a dog during a scripted even and it made the entire city wanting to kill me later in the story, ruining the main quest progression. Speaking of story, I can't really tell you much past very early game due to all the bugs right now. But early game is pretty on rails and it holds your hand a lot. I've seen some nonsensical events and revelations too, but it isn't too bad so far. Voice acting is excellent, which is rare for a mod. Worldbuilding is solid too, but exposition is lackluster. Some character will dump lore onto you in buckets while another won't have anything to say to you apart from the quest they're a part of. Dialogue is okay, but can be very on rails too with just one variant of answer. Gameplay is pretty much vanilla Fallout 4 with some minor changes to perk trees and mechanics. Locations are very detailed, but sometimes layouts can be quite confusing to navigate. New weapons are fun, but they aren't uniform in quality. There can be a shoddy texture, some jarring animation, pointlessly flashy holstering, etc. Not too bad, but not ideal. Mod isn't ready due to it's technical state. I'd revisit it six month or so, right now I can't recommend it.