I found Myst (the first one?) absolutely fascinating. I never played later productions because they fell foul of later versions of Windows and I couldn't use them. Many years later I bought RealMyst for my iPad. Again, it was stunning. So I bought Uru recently, but I'm finding it a bit dull, wandering around somewhat aimlessly. Myst presented the player with tricky puzzles from the start and in a strange, but beautiful, landscape, whereas Uru starts with a lot of walking/running in an extremely depressing environment. Steering the avatar is frustratingly difficult, and the inability to save the game is plain annoying. I am surprised that so many seem to find this a wonderful game. I shall obviously have to persevere until I see the value for myself, but so far it's not a game I look forward to restarting(!) yet again. It's become a chore to be tackled from time to time, rather than giving in.