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This user has reviewed 39 games. Awesome! You can edit your reviews directly on game pages.
Tower of Boin

Not Worth Your Time or Money

I had an ending and an unlocked gallery in 9 minutes...If the controls weren't laggy and awful, I might want to play it again, but they are. Half of the dialogue is cut off during the intro and ending scenes, making the story somewhat unintelligible. The humor falls flat and the adult content isn't that good. I recommend staying away from this game.

2 gamers found this review helpful
Army of Ruin

Overstays its welcome

Army of Ruin is great...until about 20 hours in. Then you're repeating stages with modifiers, some that make the stage nearly impossible. At this point, you can check out and maybe say you've gotten your money's worth. If you're a Survivor-like fan, you're in for another 20-40 hours of unlock a ton of stuff, which is fun if you enjoy that. Unlockable characters are mostly palatte swaps with different abilities. After a while, there's maybe three or four that you'll use consistently. Weapons are interesting, but more than a few rely on aiming and you have less control on which ones you get. Rerolls and banishments cost quite a bit of gold. Often, you're having to balance the drawbacks of characters/trinkets/relics with bonuses from other items. In the end, purchasing upgrades takes the sting out of -10% damage items and such but it feels like a juggling act. I stuck around to get all the achievements, but I felt like I punished myself slightly to do so.

3 gamers found this review helpful
Whacking Hell!

Lacks polish

Whacking Hell! is a blend of two better games and delivering the worst parts of them. The frustration of Darkest Dungeon is here along with the feeling of inadequacy of Vampire Survivors. Unlike those games, you never get away from those negative points. First, it's too grindy to improve your character. You have to build a building to purchase 1 tier of stat upgrades/weapons/classes. Want the next tier? An expensive upgrade to the building. Repeat a few more times then spend extra gold that you don't have (because you used it to upgrade the building) to buy those perks. Second, the enemies are simply a pain. They take a lot of damage, come in large swarms, are sometimes faster than you and fire more projectiles than you. You often have to circle around mobs to collect experience, gold and materials because you cannot force your way through. Third, boss fights are mind-numbingly tedious. When one appears, the area you can move in shrinks and you're surrounded by a dark fog that damages you if you touch it. You still have to contend with swarms of enemies while fighting the boss, so you're dealing minimal damage and making the fight drag out. The classes don't look or feel all that different and there's just a general feeling that something is missing from the experience. There's a nice vibe but it's victim to all the frustrating points I mentioned above. I can't recommend this game to anyone besides the most dedicated of Survivor-like fans. Even then, it's not much of a recommendation.

5 gamers found this review helpful
Death Roads: Tournament

RNGesus Take The Wheel

Similar to Slay The Spire and Fate Hunters, Death Roads: Tournament lets you choose a car and driver and you make your way across the post-apocalyptic wasteland, shooting and bashing other cars. Drivers have 3 unique cards for their deck and cars have 3 as well. The remainder is made up of cards granted by car parts you can mix and match. Some cars come with accessory slots that can provide bonuses to your stats, but not always clog up your deck with another card. You unlock characters (other competitors) by defeating them as you encounter them and new cars by gaining experience from failed and successful runs. RNG weighs heavily on the game but there are driver/car combos that can mitigate that. The last boss is predictably cheesy and the ending is rather lackluster. Overall, I found Death Roads to be enjoyable enough for me to go back and try different drivers.

5 gamers found this review helpful
Chicken Assassin: Reloaded

Clickin' Chicken

There isn't much that needs to be said here...You're clicking, watching numbers go up and dressing up a roided up chicken. There are some iffy enemies (stereotypical latino gang members and a fencing Hitler among them) and a barebones story, but, if you're not really easily offended and the simple gameplay sounds like fun, you have little to lose.

24 gamers found this review helpful
Sexy Mystic Survivors

Expected to hate this

Sexy Mystic Survivors acknowledges what made Vampire Survivors fun and addictive while adding its own mechanics and changes. You can aim your attacks rather than relying on facing. Each character has a unique special in addition to different stats. There are shrines that grant you random relics after you complete a challenge. SMS also trims some of VS's not-so-good bits by giving you an unlockable mini-map rather than having to pause every time you want to figure out where to go, letting you know what passive you need to evolve a weapon right off the bat and which passives actually have an effect on a weapon. You also get a selectable difficulty, there are two bosses per stage in addition to the elite enemies and the graphics are a nice change from Vs's pixels (kinda reminds me of Torchlight). The 'Sexy' part of Sexy Mystic Survivors really doesn't get in the way of the game. Your character's clothes get shredded as you take damage and you only see this briefly or when you pause. There's a gallery, but, as I'm still working on completing the first stage on 'Normal', I haven't unlocked anything there. Story is a barebones "We'll reward you if you help us" kind of thing, but VS didn't rely on a story either. It's a worthy pick-up even in its "In Dev" state.

26 gamers found this review helpful