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Tainted Grail: The Fall of Avalon

A mediocre game

Overall absolutley love the astethic of the world in fact its one of the best worlds at first glance I've ever seen. I love the gritty look of the world. The design of the armor and character, I love the gore and violence depicted where its not afraid to show what the world is. Ultimately when I want a fantasy world, I want my worlds to look like this. But, the fact that the combat is somehow worse than skyrim, where i block, but oops the enemy was in its attack animation but was one inch out of rang of my block. And when you miss a block youre out of stamina and being ganged banged by 3 different enemies, youre just dead. You wanted to be focused on magic? well what if we give you two spells for the first three hours that dont scale to the enemies like the weapons do? That being said the magic system seems to have more potential compared to something like skyrim, but that is a very low bar as neither game gives you the resources to primarily focus on magic. Ultimatley the combat feels like a Soulslike which i can respect, even if i dont like souls likes, but this game feels like the worst sould like youve ever played. The story requires reading over 10-30 notes in the first hour of gameplay, and that after all that i still dont understand who i am, what the starting location is, and just basic information like that really turns me off to the game. I love a world where i dont understand everything, but this world leaves me confused and frustrated when they introduce 5 unique words that i have to memorize the unique definition of within 3 minutes of eachother and the defininitions and context are never mentioned again. I tried really hard to love this game, i love the idea of a better skyrim where instead of an ocean with the depth of a puddle we havea sea that is the depth of a sea, smaller in some regards but actually deep and interesting. But after almost three hours of gameplay i feel like ive waitsed my time and money.

2 gamers found this review helpful