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Amnesia: Rebirth

Metroid: Other M

PRESS X TO CHECK THE BABY! Alright now to actually right this review I went into Amnesia: Rebirth having played every single Frictional Games title to date. To me, SOMA was peak Frictional. It had an interesting story that stood on its own, a great setting, few gameplay interruptions, but most importantly, It had characters that I understood and cared about. This game had none of those things I feel like I couldn't walk 10 steps without some sort of interruption. I couldn't really get immersed because my character couldn't shut up about THE BABY, and don't think you can just ignore that, because the game will be absolutely sure to remind you that it exists, even during tense moments when you're trying to hide from a monster Now the characters. I couldn't get invested in them at all. Most of them were so unimportant to the story that I forgot about them until they were brought up again. Not much to say here Now the story. I felt that at some points, it really tried to ride off of The Dark Descent. To be fair, you didn't need to know anything about it to get by in the story, but there were times when I swear I could hear people saying "I SAW IT! I SAW THE THING FROM THE FIRST AMNESIA!" There was not too much of this, but it was enough for me to think "really?" Overall, I put this game above A Machine for Pigs, but worse than the Penumbra series

18 gamers found this review helpful