For CDPR as a developer Cyberpunk is a massive mechanical shift from The Witcher trilogy - each game in that series was, in turn, a massive shift from what came before it. One thing to say (and criticize) about them is that they don't really 'rest' within a genre, and are more interested in fresh ideas than more refined ones. So their games are always very interesting and fun if not the most polished. The only constant seems to be change itself. The opening sections are heavyhanded with railroading and linearity, and the pacing just feels off, honestly. In its present state the game is rather buggy with some performance issues and both will likely get ironed out in the patch cycle. I lead with that to temper expectation. Cyberpunk is the closest thing we're likely to get of a proper conclusion to Eidos Montreal's Deus Ex prequel trilogy, short of Square Enix coming to their senses and greenlighting it. That alone should serve as a glowing endorsement. It's not perfect, and it will almost certainly need some post-launch attention to achieve its true potential but what's here now is already a monumental achievement and well worth the time of anyone who loves RPGs, sandboxes, cyberpunk settings, or super edgy dystopian cities that actually look better to live in than the failed urban hellholes that inspired them.