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This user has reviewed 4 games. Awesome! You can edit your reviews directly on game pages.
Deep Diving Simulator

Needs work

I'm a big fan of Everblue 2 on the PS2 (and ocean games in general). From the store page that's what I thought I was getting but the similarities end at the ocean. Disclaimer: At time of review I've only played to 4th area. Gameplay: You're placed into an enclosed area where your objective is to collect trash and treasure to gain EXP. Occasionally you'll need to avoid sharks that buzz around you like a fly using your little lazer gun to scare it off for like 3 minutes before it comes for your booty again. Very annoying. Gameplay gets pretty repetitive pretty quickly. Controls: Very floaty. Makes sense for a diving game but it feels a little too extreme. Takes ages to accelerate and ages to stop. It is fun to zip/drift around the level at 200mph though, since your diver has a top speed of a torpedo it seems. Graphics: It has its moments. Most of them are displayed on the store page however. Just like the gameplay the models and textures can get repetitive. The sand itself has a noticeable pattern, especially when looking at a distance, you can see where it repeats. And the flora/rocks seems like it was haphazardly placed doesn't really seem natural? Not sure how to describe it. -Graphic Options are minimal: Has Resolution, Shadow Quality, Shadow Distance, Some form of AA (2x - 16x), and some post processing effects. Performance: Pretty bad, at least for me. Running a 2080ti/6800k at 4K resolution. Many frame hitches, and can barely reach 40fps in some areas unless im looking at the ground. Not a smooth experience. I should note I dropped resolution to 1440p and fiddled with graphical options and fps did not change much. Rivatuner showers cpu usage at 20%ish and GPU at 50%ish. Other: Sound design is decent, animations are stiff, dialogue/voice work is meh but the worst part of this is the Splash logos on game launch are unskippable.

57 gamers found this review helpful