

This game use to be incredibly fun in the beginning. The thought of running your own mercenary company taking contracts and making a name for yourself as you see your group: Grow, expand, die, retire. It all sounds cool right? Well in the beginning. The biggest issue currently is how favoritism the game can play with the a.i. A lot of RNG bs going about in this game can leave players infurirated over how one-sided battles can get. Sure you are suppose to lose characters over time. But not every time. Especially if your just starting to play this game? Yeah that's fair. While there are tutorial battles and 'videos' those don't do much as RNG can and will play a factor. Which is why it is recommended you save CONSTANTLY and don't play ironman mode unless you are fully prepared.

First off, this is a nice little simulation game where you run your very own Medievel inn! Sounds cool right? Well on paper it might sound great but in execution...yikes. The techincal issues are off the charts on this one The primary issues are heavily based on the A.I. and how the game is structured. Staff won't do as they are told, guests shouldn't be in places they shouldnt' be. Keeping things in order from getting orders done, inns cleaned up; quite frankly all the basic "How to run a business" is thrown out the window because game is a technical mess. There is a sandbox mode, and a scenario mode and a campaign mode which i found pretty nice. But let me be clear on the campaign, there are no levels, It's a continuation so save often and be aware at all times what you do can seriously put you in some hot waters. Also let me be clear on the 'game is strucutred' part. This game may have a simple tutorial. No really it does, but when you are left off your leash you find yourself wanting more guidance, because how you build your inn and WHAT you put in your inn can overall have a huge play in your session whether it be scenario, camapign or sandbox which is just nuts. And boy do you feel the impact should things go wrong. Overall, techincal issues really put a damper on this experience. Get it on sale otherwise not worth it.

Yeah, the title might be a tongue-in-cheek, But see here's the thing for a game that was released nine years ago it still holds up to this very day; better than Fallout 4 and Fallout 76 combined. Fallout: New Vegas has everything you want in an RPG from the characters, choices, stats, skills, quests. And quite frankly the overall fun factor in an RPG is here. In New Vegas. And if you are sick of looking at the Mojave desert and want to the DLC then let me tell you two things 1) The DLC can literally be their own standalone game as it's that damn good 2) The DLC offers in my opinion some of the best things an RPG has to offer especially surrouding stats, skills and dialouge conversations There's a hardcore mode that in my opinion should be turned on if you want a even greater RPG experience. And, finally the moddding scene while it may have dialed down, the mods left behind are some of the greatest mods you will ever have and will make your RPG experience even more fun for yourself. Just be aware though you will not be able to get achievements or playtime recorded for some odd reason, there are solutions but a solid definitive answer. My suggestion is to play vanilla first as with hardcore mode on you can have a solid experience even without mods. Play the game, get the achievements and then play the game modded as you will not have to worry about spending hours on end looking for a solution when there is none. In conclusion; again if you are looking for a solid RPG Fallout experience in mdoern times of gaming. Look no further than Fallout: New Vegas

First off this is Baldur's Gate. A classic cRPG that is simply and utterly fantastic. Obviously with any cRPG you can create your own character, or your own party to your hearts delight for unique experiences, and in addition play with friends on multiplayer. While this doesn't have quests left and right; the content within these quests in terms of dialogue and choice is fantastic. However, despite all the positive things you can say about the game. It does have a ton of problems ranging from lingering bugs, glitches, cutting room floor content, a sloppy journal system alongside a horrendous visual palette that will make you think your playing a classic looking game and not an enhanced version. In addition to the base game there is "The Black Pits" which is more or less an arena of sorts where you can actually port those characters over. Which is nice, and finally Siege Of Dragonspear which has more or less the same issues, and it's also a lead-in to Baldur's Gate II. Overall, a fun cRPG game with great RPG mechanics, but lingering issues that haven't been resolved at all or through modding...it's a wait for sale at best.

Into the Breach is by far the most gut-punching turn-based game you'll ever find. Every move you make will infuriate you because the enemy A.I. will see something that you didn't OR you'll make that one move that will make you facepalm at your own mistake because you didn't see something until it was too late. Each island offers its own unique set of challenges, not one island will ever be the same. Some might be eaiser than others. While others can be extremely difficult and will again punish you for thinking it's a walk in the park. This game isn't designed to be forgiving whatsoever. If you make the wrong moves and get a "game over" screen then that's all on you and not the developers. Because the developers want to test your observation and tactical skills. And if you can't handle the limits thrown at you in this game. You best move on. Overall, it's a solid experience that's worth your time. IF you can handle the challenges that this game has to offer.