Crashed 6 times in an hour. Was playing a first mission of the Campaing: - Building names are broken, they're named like code variables: "Basic_research_lab". - Loading the saved game (auto/manual) made during that first mission, crashes the game. - On the map there's some special relic that gives you manufacturing bonuses: so you build your starbase there, get the XenoArch and Mining Ring - game crashes. And you can't load it back, because the game will crash again. Control - dev's are trying to make your life a living hell: - Way back (when the game was lauched) the game used to have planetary customization slider, where you could customize how muny resources go into Reasearch, Manufacturing, Shipyard. Dev's took it out, so you couldn't do it. - Also when you have a shipyard, you're forced to have it build ships every turn. You can't end your turn while the shipyard is idle. In the older version, you could shutdown the shipyard, but now dev's took it away. The only way to stop producing ships is to destroy (decomission) the shipyard - which means when you need it back on, you have to spend resources building it all over again. So stupid! Why would you want to stop building ships? If you military tech is not advanced enough you're forced to keep on building crap ships over and over again, until their upkeep cost makes your planet go in red when it comes to money. - Most of the tech is arbitrarily locked off behind different ages. Absolute nonsense - it didn't used to be that way back in the day. It's like a slap on the face - an "invisible wall" for the tech tree. - Can't disable the DLC's content. Tutorial - the only thing before the campaing I did. - But when you'd talk to other race you could see some of their tech has the names glitch as well, where something would be called like: "research_tech_name". I haven't gotten into this game too deep, but I'm scared of how many glitches I will find. Absolutely dreadful experience.