This is potentially a short game or a very short game. From around half an hour up to 3 or 4 hours. Depending on how long you spend you can make the game experience as bad or good as you want it to be. Your task is to find your son that at the start runs away from you in an amusement park. From this starting point you can run after him, from start to end without reading any of the notes and do any of the "cutscenes" that will gradually tell the backstory of the park, of you, your son and your family. If you decide to skip all these notes and cutscenes, then the game will be pretty boring as you basically will not understand most of what happens and certainly not why it happens. And the game will just be a walking simulator with a couple of jump scares. That said, most of the limited number of jump scares are fairly easy to predict if you actually pay attention. However, if you do take the time to look for the notes and read them you will gradually get a better understanding of what goes on. And the atmosphere of the game will be much better and gradually more creepy, and in the end you might end up with more questions than answers when you eventually reach the end of the game. The difficult part here is that some of the notes are posters on the sides on shacks, or littered on the ground, or just books in a bookshelf or table, and some notes change text as you walk around in fairly similar locations, and thus many are very easy to miss. But if you buy this game, do yourself the favour of taking the time to read the notes and watch the cutscenes. You will get much more out of the game then.