I just finished the game and I shouldn't have, though mostly I regret the time spent rather than the money. The game starts out interesting, the premise that your character somehow gets transported to a weird medieval-fantasy like world intrigues. You are quickly introduced to preparing bodies and managing your graveyard, which seems like a fun change of pace. Fast forward a few hours and you will have amassed multiple fetch quests that are far down several different tech trees, most of which have nothing to do with your graveyard and turn the game into more of a really boring farming sim. Keeping the Graveyard is at least remotely interesting, the quality of the grave being determined by both how nice the decorations are and how well you prepared the body. However, this also gets boring far before you're even close to the end of the game. Eventually you'll get a church to upgrade as well, which gives you very little freedom because the spots for the furniture are all but predetermined. If you're lucky you get to choose between two or three spots to swap like-sized pieces around. And that's how the game goes on, grind for technology points and materials, chasing and ultimate goal that basically requires you to complete most of the fetch quests that the NPCs gave you. And in the end there is very little pay-off, the ending is just as vague and feels just as unfinished as many other aspects of the game. Another thing that feels unfinished are the dialogues. There are a lot of you/your/you're errors in the sentences and other instances of plain broken English, way more than one can forgive. There's also some instances of "code" being left in the in-game dialog that was clearly meant to be replaced by an icon, though I can't say how much the past few patches have helped with that. There are some genuinely funny moments here though. The game toys with the medieval setting and sets up a couple of good jokes that way. They're just buried under hours of grinding.