Big fan of crpg's like Baldurs Gate and Pillars of Eternity. I was really excited to play this game, since I missed its release and only heard about it in 2020 (keep in mind that I played the mostly bug free version of this game, unlike many reviewers who struggled with it after its release, which was game breaking bug infested). Not being familiar with the Pathfinder ruleset did not scare me away, since I was sure I'll be able to learn quickly, considering my experience with other crpg's. But boy was I wrong. The ingame Library/Bestiary/Encyclopedia is very poor and you'll be reliant on google for help. This game has ALOT of hidden timed quests (including Main Quests). There is no timer for most of them, you'll just fail a quest/get a game over out of the blue. If you dont like to be time pressured and enjoy adventuring/exploring at your own pace then maybe reconsider getting this game. There is also lots of save-or-die mechanics in the game, where a single buff can make the encounter completely trivial or become a nightmare, if you were unaware of the single spell/ability/curse or whatnot. Kingdom management feels unfinished and poorly balanced and also suffers from lack of ingame information/tips. A single choice (which you'll have dozens, but only one truly matters) can make it incredibly easy to maintain stability. Poor succession of events in the kingdom management can easily and quickly lead you to a game over. Main quest dungeons are pretty bad. Ranging from very boring (1 or 2 types of enemies in the entire dungeon) to completely unbalanced and ridiculous difficulty spike in others. Each of them requires at least 1 buff that is an absolute must, or you'll completely fail (and possibly have a game over sitution on your hands). That is just poor design. But from what I've read online, that is kind of how Pathfinder system works. Seeing 1:30min long paralysis/stagger etc. is very common. Enjoy being stunlocked unless you have access to a specificl spell.