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Line of Sight: Vietnam

Decent, but has some big issues.

My dad used to play this when I was a kid, so I really wanted to say this was a hidden gem, but there are some glaring issues that hold back what otherwise would have been a very good budget shooter. Line of Sight: Vietnam is a game that tries to take a stealth focused approach to its combat and level design. Many enemies begin unaware of the player's presence and it can be pretty fun to creep around the jungle and pick off enemies with a sniper rifle. The game also in theory allows a "guns blazing" approach where the player can use captured enemy weapons like AK and SKS rifles along with the usual M-16s, M-60s and so on. However, the reason why I say "in theory" is because this game is way too hard for such an approach to be viable. If you get hit once or twice, you are dead. This would be fine if not for the fact that enemies can see you right through the folliage and sometimes even from beyond the distance fog and shoot you with pinpoint accuracy. This frequently turns sections of the game into tedious trial and error where you just have to spam and load quicksaves repeatedly. The foliage frequently obscures the player's vision making these sections even more annoying, as well. Aside from those issues, the game is actually pretty solid. The player is able to issue some basic commands to the AI partner, which actually has decent AI and can often hold its own against enemies. The shooting and overall controls feel good and the graphics were decent for the time period, especially for a low budget title. It is because of these things that the game comes very close to being worth recommending, but the insane difficulty and poor design decisions hold it back. As a result, the game is only worth checking out if you are curious.

4 gamers found this review helpful