

I don't know why it was postponed several times just to be released in this state... The good things: - Story. - Characters. - Some side quests. - Fast loading times. The bad things: pretty much everything else - Some side quests are ending abruptly, leaving feeling they were half cut. - Gigs and world activities are pretty much all the same and boring (go there, kill them, done). - Bugs and graphical glitches are everywhere (still in 1.12). - About 1/4 of perks and items don't work at all or work not as described. - An underwater perk?!!! Seriously CDPR?! When you cut something at least do it properly. - Driving feels awful, especially with motorcycles, don't devs have cars? May be pay them more CDPR? - AI: don't exist. Neither pedestrians nor cars can't go around a tiny obstacle. - Combat AI: don't exist. You can shoot 10 enemies through a wall and none of them will move his ass. They are just standing there watching their allies die, some getting shot but not killed and they're just waiting for second hit. - Police AI: I really can't understand how crime could exist in Night City when police is just teleporting to criminals and shooting them on sight? But at least it explains why there are no police chases. Who needs a car if he got a teleport? But seriously this is just unbelievable. Have devs never seen GTA, Mafia, Saints Row, etc? - Inventory hell: check. - Crafting: don't make me start on this. I almost broke a finger half way through. And at least fix craft/disassemble ratios. Personally i don't mind increasing components amount trough craft/disassemble same things, but the process is too long could you make an interface where we could just type in amount needed and it pops in our inventory? - One more not really a bad thing but still bothers me. Why do we need genital customization option if it isn't in game? Worst part is: this game had potential... Next time don't release pre-alpha, at least push it to beta...