Instead of helping dumb lemmings survive perilous levels, your goal here is to help brainless zombies spread the zombie apocalypse. Zombie Night Terror takes the formula of the classic Lemmings games, improves the controls on some areas, and then applies a horror film flair. The game manages to keep things interesting through a combination of good mechanics, well-designed levels, and great atmosphere. The graphics are simplistic but manage to do a lot with the pixel graphics and extremely subdued (almost black-and-white) colour palette. The levels in the game are filled with lots of horror film cliché, tropes, and references, combined with some genuine humour. The action is reasonably fast-paced, which makes it more exciting than some similar games which have a very relaxing (sometimes boring) pace, but it also allows you to pause or speed up time at will, as needed, which helps to make it more about strategy than about split-second timing. My only complaint is that, while most of the levels give you an overview of a complex problem and let you plan an execute a strategy to over come it, quite a few of the later levels move away from that and devolve into more trial-and-error gameplay where you have little knowledge going in and have to work out how to progress by repeatedly failing, retrying, getting a little farther, failing, and repeating. If the quality of the levels in the last chapter had kept up with the quality of the first three, then it would have easily been a 5 star rating for me, but as it is I feel I need to subtract one for the annoying levels in that last chapter.