I am thrilled to be able to play one of my childhood favorites that is a non N64 version. We didn't get to have the alter Raiden, Jax, Kano, and Kung Lao or the sub-bosses Goro and Kintaro. Finished playing to sessions with each of the bosses and my inner child thanks me. Only one concern that I have currently is that I am unable to install and launch the game from GOG Galaxy and I'm not sure why. The game does not show up even though I have purchased it. Thanks GOG for bringing this classic back!
This has been the most pleasurable gaming-rpg experience that I've experienced in a long while. Disco Elysium perfectly balances comedy and tradgedy in a way that spoke to my soul. Not since the Mass Effect trilogy have I felt as invested in the stories of these characters and my characters interaction with them. The game feels grounded yet absurd at the same time, very much like our own reality. There is no traditional combat but there are still stakes as your protagonist is suffering from some mental instability and the wrong choice of words being said can easily push him over the edge to a fail state. If you want a game that has a stories, characters, and heart, then Disco Elysium is the experience that you are looking for.
I played the original in Witcher 3 and was originally very satisfied. Once the beta started, I was eager to get in and try it but immediately felt out of place due to the matchmaking at the time which caused me to have a negative experience. I occassionally tried to go back but the game never caught my attention again as I had moved on the Elder Scrolls Legends. After ESL made their switch to Sparky Pants and ruined the mobile version of the game I decided to go back to Gwent and give it another, at the time I had not realized that Homecoming had come along. At first I was shocked that the 3 lanes were reduced to 2 but I quickly got over it and found myself really enjoying the game including the artifact component (even it frustrates me time due to the lack of variety of artifacts being used) as it allowed for a little more to occur during the player's turn aside from putting down a card or activating a leader ability. Another addition that I really liked was the use of provisions instead of the gold, silver, bronze. Instead of being restricted in your selection of cards because of a limit to Gold or Silver slots, provisions allows you more control over what you want to include in your deck and has the added benefit of being easier for the devs to balance. "Artifact Sihil is too powerful, lets pump up the provision cost and see how players will alter their decks to keep it in or remove it and create new strategies". At this time, I have only paid for a cheap starter bundle and Thronebreaker but really, you do not need to put money into this game unless you are looking to obtain the animated card (Gwent does this better than any other card game I have played). Overall, if you have time to spare, give it a try and you mind find yourself liking it. This is currently my primary card game and I'm also hoping for a mobile release in the future to keep me playing, because I can't always be at home when I have a break from work.