I have been playing BG3 since its EA release and boi did they improve. Yes it is still buggy and weird stuff CAN happen but my personal experience is still pretty solid and most bugs are more like "LOL DID YOU SEE THAT?", which partially kills the immersion. I want to recommend this game to players that have a similar mindset to mine. I like to play this game not just as a game, but more like an adventure that I am actually a part of. I roleplay all characters, I think about how my CHARACTER should act and not how I want to act and it works wonderful. That's the part where I want to point out that this game, at least for me, does NOT feel anything like the previous games Divinity OS and OS2. I tried roleplaying in the Divinity games, but it didn't work as intended, which often killed the immersion for me (which is why I mostly played Divinity OS as ME). Divinity often wanted you to fight most people for XP. I love interacting with all persons in this game. The voice acting, the ... well janky, but still nice cutscene-like conversations got my heart pounding in stressful situations where I NEEDED to pass my ability check. And if that's not the case - so be it, because that's part of THAT specific adventure. Rolling dice is one core of the fun for me, just take the outcome, since otherwise it's just manipulating the adventure. BG3 rewards you for roleplaying at this point and for me it works out. I mostly play my characters as they are intended to be played and get inspiration points for that, those can be used to re-roll a failed skill check. Avoiding combat and good roleplaying is also rewarded with XP, which makes me NOT kill everyone to continue the storyline. Every single time I start an adventure it is a completely different experience. I like the movement and fighting mechanics a lot, it is well balanced and for me it feels like the experience I have been looking for. Why is there a character limit I want to say thank you to Larian Studios. Buy Game.