The game still has it's fun element to this day, but the shooting is making it terrible to play. Random accuracy, bulletsponge enemies, the only part where shooting is bearable is where you have the chanve to shoot enemies at distance, because in distance, your pistol for some reason deals much more dmg. Also, other than the pistol, the only good weapon is the saw off shotgun, which is op as hell. Also I do not recommend to play the full week, that add-on is garbage.
Do you like pixel graphics games? Do you like to explore? Or you just like a cute, relaxing game to spend a couple of hours? Well this game is fill all of these chechboxes. I really enjoyed the small micro-cosmos the game let you to explore and in a very enjoyable way. The movement and control is just make this game even more fun to explore. It's very simple, but making the game such joy to play. I guess the game meant toward younger audience, but it doesn't step in the way for the more mature audiece to enjoy the game. I recommend this game if you like the genre and styles it premises.
It's an audio and visual pixel art masterpiece, probably the best pixel art I played until this day. I kinda enjoyed it's visual storytelling, but the thing is, but there are thing which doesn't become clear to the player even after you finish the game. I also liked the fact you have a map, but it's very vague. I really enjoyed looking for "secrets". What I don't enjoyed is the gameplay. Firstly the character progression is very simple, it's isn't a problem, but because the game respawns enemies in areas you cleared it just feels the game want to waste your time. Also, when you die, you have to watch the realatively slow animation where your character get up, you need to re pick all the items each time,same in boss fighst, you need to watch boss starting animations each time you died and respawned. Abilities sometimes refuse to work which was the most annoying to me and while the visuals are definitely great and stylistic, but when the screen becomes busy, it's more of a cumbersome, sometimes you don't see your character because of the camera angle or because of an enemy is stand before you. Howewer I still think it's a great pixel art game, so I would recommend this to anyone who likes these kind of games.
So, it's an ARPG called Torchlight. This is the best way to describe the game in short. [~] It still looks "charming" enough to play, because of the graphical style, but it offers nothing more. Gameplay is overally fun enough, but nothing special. Progression, class selection is lacking comparing to other ARPG's even to those what's are from the sameish year zone. [-] I don't see why should I recommend this to anyone, sure get it free or very cheap state or if you want a full Torchligh franchise playthrough, but probably better to start with the second game or when the 3rd comes out, just with that. [-] It's still not a bad game, but has some serious issues. -My biggest is the fact that you can't rebind your keys, dealbreaker to me. -Also there are pathing issues, but that's quiet common in ARPG's. Also, I played on Hard and there is a quiet big difficulty spike at the last part of the game. At this point, my character had no real issues, but in the last levels, suddenly enemies with one shot attacks appeared and the final boss fight felt impossible to me. Sure, maybe you need to grind some more to complete, but that is where a new issue came in and that is the enviroment of the game. It's very, very boring. 3 Star