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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Hellpoint

A Rough Gem

I got this game for free, so keep that in mind to account for bias. This game is very satisfying. If you like Souls-likes you might enjoy this one. There are weapon arts, multiple builds, new game +, background lore, and interesting boss fights. Let me say; I have not beaten the game. I got stuck at a boss that seemed much more difficult than any other and let the game cool off for a bit. The content that I have experienced is good. The game experiments with day cycles, alternate healing methods, dimensions, and space environments. All of these were executted alright, but I have some complaints. Healing items do not fully replenish after death or resting at a rift making bosses more annoying. Instead of ramming yourself at a boss until you win, you have to grind your healing charges between every encounter for the best chance. The dimension mechanic is not very fleshed out, so they seem like little pockets rather than an alternate world. The day cycle has no wait function, so you have to just sit there and wait for them to come or go. This wastes the player's time. The space areas are cool, but full of instant death falls. The suit required for easy travel outside is not made to fit every build, and most people may not be able to properly perform in the outside sections easily. I had to go unarmed in space because I was a heavy ranged build and didn't build equip load or strenght. Even with all that said I think this game is very good and with minor polish could be a gaming classic. It has a lot of replayability and would be very fun with friends.

2 gamers found this review helpful
PLANET ALPHA

Shallow through and through.

When I bought this game, I thought it was going to be a mildly interesting, 3rd person, story game. I didn't read the exact details on the page so that's my fault. On playing the game, I could tell that he developers were inspired by games like Inside, Limbo, and other game like that. There are puzzles set pieces, escape set pieces, and very mild horror set pieces. Any encounter in this game ranges from zero challenge to a slight challenge. The gimmick of the game is that your character has control over the lunar and solar bodies in the sky. The game inplies that you are controlling time, but most entities in the universe are totally uneffected by your ability. You mostly only have control over terrain and plant life. This gimmick is very shallow. It is very similar to the aspects of the set pieces. That would be fine normally because this is a story game. The set pieces are just there to keep you engaged. The gimmick isn't where the focus is. The story involves robots coming down to a world and destroying all life for reasons. Their motives are never explained. The character's motives and backstory are never explained either. After playing through the entirety of the game, I have no clue if, we as the character, are from the planet or not. The game has a message, but it is very vague. I would guess it is a "save the planet" motif, but we don't really get that from the character's actions. The player really only tries to stay alive. We only help creatures to further meet our goals. There is a twist at the end that tries to be compeling, but it just doesn't land with me. I got this game discounted, and I still regret my purchase. It was a shallow experiance that left me feeling the same.

5 gamers found this review helpful