Although made with a fraction of the budget of it's higher profile peers, Solasta: Crown of the Magister delivers on its claim of adapting the D&D SRD 5.1 in video game form. The core game play is solid and engaging, with your party of four exploring various fantastical locations and battling it out with numerous monstrous foes. The satisfying turn-based combat at the heart of the game more than makes up for scarcity of any in-depth role-playing. Additional aspects like crafting and random events during overland travel help round out the adventuring experience. The upshot of all this is to provide the impression of a tabletop gaming session. But what I feel really elevates this game is the included Dungeon Maker, which let’s you create your own scenarios and campaigns. If you have a favorite dungeon you once mapped out, or a fantasy realm you dreamed up at some point, Solasta lets you bring it to life. And that’s just what players have done, with modding sites like mod.io hosting numerous additional campaigns. The result is a nearly endless replayability for this entertaining CRPG.