

Ideas for a good game are there but are marred by Gygaxian levels of unforgiving encounter design, poor UX (enjoy constantly triggering attacks of opportunity and then attacking into thin air because you accidentally slipped your cursor one pixel to left before clicking) and downright mechanical problems. I stopped playing when my party clipped through the bottom of an elevator and took nearly lethal fall damage because the game engine bugged out. People have been early-access-playing this game since 2020 and it honestly still feels like a seriously undercooked late alpha both in terms of basic game mechanics and technical polish, the latter so much so that it at times feels like the game is trying to intentionally prank you with nonsense, like an off-brand-Dragon-Age version of Goat Simulator. I don't see myself returning to BG3 for quite some time, if at all.